Game camp for Asian-Pacific Allance (APA), European Union (EU), Global Liberation Army (GLA), each camp administered three generals, in accordance with general reference to Generals 2 specialty condemnation.
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Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Its great for the development teams at Petroglyph and Lemon Sky. EAs nostalgia-fuelled real-time strategy revival was a hit with fans and critics alike when it launched in June - and it saw big sales on Steam. But as its developers continue to support the game with balance updates, tweaks and mod support, the inevitable question is this: whats next for Command Conquer Ive seen plenty of requests for EA to continue to work with the developers at Petroglyph Games and Lemon Sky Studios on more remasters of classic CC games. It seems natural for EA to tackle Tiberian Sun and Red Alert 2 next. But I also wonder whether the success of Command Conquer Remastered Collection, which, lets be honest, is the first good thing to happen to the franchise in a decade (Command Conquer 4: Tiberian Twilight, Command Conquer: Tiberium Alliances, Command Conquer: Generals 2 and mobile game Command Conquer Rivals all failed in various ways) means the powers that be at EA may now consider the time right to invest in a new, fully-fledged Command Conquer game. When I recently interviewed EA producer Jim Vessella, who led the Command Conquer remastered project, to ask why the developers left in a 25-year-old exploit, I thought it would be a good chance to quiz him on whats next, where the Command Conquer franchise finds itself, and the future of the RTS genre. Has it met your expectations Jim Vessella: Its been fantastic, to be honest. The reception we received from fans was really meaningful to us. Weve been hovering around a 9.0 user rating on Steam and on some of the sites. The Command Conquer franchise has had a little bit of a turbulent decade, you could say. Our top priority in building the remastered collection was to do this for the fans, to rebuild that community sentiment, try and rebuild that trust. And its fantastic to see the community come into it with an open mind, and give us that chance to earn that back, and to then see that reflected in the response has been really humbling. On the critical reception side, Ill admit it has exceeded my expectations. We werent really sure how the greater industry was going to react to the game. ![]() Weve seen a couple of games of late not get a positive response. So I really didnt know what to expect going into it from a critical standpoint. Command And Conquer Generals 2 Plus Reviews ComeBut to see the ratings come in as high as they did - weve had over 20 90-plus reviews come in from different outlets around the world - thats just phenomenal. And some quotes saying, its one of the best remasters of all time, from some really reputable outlets. Its just fantastic. And so I think it has exceeded everybodys expectations for threading the needle between that kind of authenticity and staying true to the original experience, but also modernising and updating the right things in the game. And then from a commercial standpoint, its also been great to see. We were in the top of the Steam sales charts for a few weeks. We got great support from our teams and from Valve going onto Steam for the first time. That has been a great collaboration, taking advantage of the native platform on Steam with the Steam Workshop and achievements. So, all things coming together, its really turned out to be a launch that has exceeded all of our expectations.
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